How to Install and Uninstall libdart-collision-ode-dev Package on Ubuntu 21.10 (Impish Indri)
Last updated: December 23,2024
1. Install "libdart-collision-ode-dev" package
This guide covers the steps necessary to install libdart-collision-ode-dev on Ubuntu 21.10 (Impish Indri)
$
sudo apt update
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$
sudo apt install
libdart-collision-ode-dev
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2. Uninstall "libdart-collision-ode-dev" package
In this section, we are going to explain the necessary steps to uninstall libdart-collision-ode-dev on Ubuntu 21.10 (Impish Indri):
$
sudo apt remove
libdart-collision-ode-dev
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$
sudo apt autoclean && sudo apt autoremove
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3. Information about the libdart-collision-ode-dev package on Ubuntu 21.10 (Impish Indri)
Package: libdart-collision-ode-dev
Architecture: amd64
Version: 6.9.5-3
Priority: optional
Section: universe/libdevel
Source: dart
Origin: Ubuntu
Maintainer: Ubuntu Developers
Original-Maintainer: Debian Science Maintainers
Bugs: https://bugs.launchpad.net/ubuntu/+filebug
Installed-Size: 49
Depends: libdart-dev, libdart-collision-ode6 (= 6.9.5-3), libode-dev
Filename: pool/universe/d/dart/libdart-collision-ode-dev_6.9.5-3_amd64.deb
Size: 9036
MD5sum: 95cef9d1a233ba8b5800266b92cdbeca
SHA1: 66424e0578e096506e2a7d8dd88b232a31bb9255
SHA256: 546102b2307dd53a25ff89eb880370a69b1e182d71dc245e9c32c7037c92855f
SHA512: bcb4f2ff0eb47d4c4eb140405160ae689bcfafcb10eedfc1d7c54e4579b90570121eb958230ca840bd9aaf48411493a733ed50f154cdc735f24eae066032e215
Homepage: http://dartsim.github.io/
Description-en: Dynamic Animation and Robotics Toolkit - ODE Collision Dev
DART is a collaborative, cross-platform, open source library created by
the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library
provides data structures and algorithms for kinematic and dynamic
applications in robotics and computer animation. DART is distinguished
by it's accuracy and stability due to its use of generalized coordinates
to represent articulated rigid body systems and computation of
Lagrange's equations derived from D.Alembert's principle to describe the
dynamics of motion. For developers, in contrast to many popular physics
engines which view the simulator as a black box, DART gives full access
to internal kinematic and dynamic quantities, such as the mass matrix,
Coriolis and centrifugal forces, transformation matrices and their
derivatives. DART also provides efficient computation of Jacobian
matrices for arbitrary body points and coordinate frames. Contact and
collision are handled using an implicit time-stepping, velocity-based
LCP (linear-complementarity problem) to guarantee non-penetration,
directional friction, and approximated Coulomb friction cone conditions.
For collision detection, DART uses FCL developed by Willow Garage and
the UNC Gamma Lab. DART has applications in robotics and computer
animation because it features a multibody dynamic simulator and tools
for control and motion planning. Multibody dynamic simulation in DART is
an extension of RTQL8, an open source software created by the Georgia
Tech Graphics Lab. This package contains the collision ode headers and
other tools for development.
Description-md5: ec9a2fba65bd34a80e4e828217cfeea4
Architecture: amd64
Version: 6.9.5-3
Priority: optional
Section: universe/libdevel
Source: dart
Origin: Ubuntu
Maintainer: Ubuntu Developers
Original-Maintainer: Debian Science Maintainers
Bugs: https://bugs.launchpad.net/ubuntu/+filebug
Installed-Size: 49
Depends: libdart-dev, libdart-collision-ode6 (= 6.9.5-3), libode-dev
Filename: pool/universe/d/dart/libdart-collision-ode-dev_6.9.5-3_amd64.deb
Size: 9036
MD5sum: 95cef9d1a233ba8b5800266b92cdbeca
SHA1: 66424e0578e096506e2a7d8dd88b232a31bb9255
SHA256: 546102b2307dd53a25ff89eb880370a69b1e182d71dc245e9c32c7037c92855f
SHA512: bcb4f2ff0eb47d4c4eb140405160ae689bcfafcb10eedfc1d7c54e4579b90570121eb958230ca840bd9aaf48411493a733ed50f154cdc735f24eae066032e215
Homepage: http://dartsim.github.io/
Description-en: Dynamic Animation and Robotics Toolkit - ODE Collision Dev
DART is a collaborative, cross-platform, open source library created by
the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library
provides data structures and algorithms for kinematic and dynamic
applications in robotics and computer animation. DART is distinguished
by it's accuracy and stability due to its use of generalized coordinates
to represent articulated rigid body systems and computation of
Lagrange's equations derived from D.Alembert's principle to describe the
dynamics of motion. For developers, in contrast to many popular physics
engines which view the simulator as a black box, DART gives full access
to internal kinematic and dynamic quantities, such as the mass matrix,
Coriolis and centrifugal forces, transformation matrices and their
derivatives. DART also provides efficient computation of Jacobian
matrices for arbitrary body points and coordinate frames. Contact and
collision are handled using an implicit time-stepping, velocity-based
LCP (linear-complementarity problem) to guarantee non-penetration,
directional friction, and approximated Coulomb friction cone conditions.
For collision detection, DART uses FCL developed by Willow Garage and
the UNC Gamma Lab. DART has applications in robotics and computer
animation because it features a multibody dynamic simulator and tools
for control and motion planning. Multibody dynamic simulation in DART is
an extension of RTQL8, an open source software created by the Georgia
Tech Graphics Lab. This package contains the collision ode headers and
other tools for development.
Description-md5: ec9a2fba65bd34a80e4e828217cfeea4