How to Install and Uninstall libdart6-collision-bullet Package on Ubuntu 20.10 (Groovy Gorilla)

Last updated: November 26,2024

1. Install "libdart6-collision-bullet" package

In this section, we are going to explain the necessary steps to install libdart6-collision-bullet on Ubuntu 20.10 (Groovy Gorilla)

$ sudo apt update $ sudo apt install libdart6-collision-bullet

2. Uninstall "libdart6-collision-bullet" package

This tutorial shows how to uninstall libdart6-collision-bullet on Ubuntu 20.10 (Groovy Gorilla):

$ sudo apt remove libdart6-collision-bullet $ sudo apt autoclean && sudo apt autoremove

3. Information about the libdart6-collision-bullet package on Ubuntu 20.10 (Groovy Gorilla)

Package: libdart6-collision-bullet
Architecture: amd64
Version: 6.9.2-3ubuntu1
Multi-Arch: same
Priority: optional
Section: universe/libs
Source: dart
Origin: Ubuntu
Maintainer: Ubuntu Developers
Original-Maintainer: Debian Science Maintainers
Bugs: https://bugs.launchpad.net/ubuntu/+filebug
Installed-Size: 144
Depends: libbullet2.88 (>= 2.88+dfsg), libc6 (>= 2.14), libdart6 (>= 6.9.2), libgcc-s1 (>= 3.0), libstdc++6 (>= 5.2)
Filename: pool/universe/d/dart/libdart6-collision-bullet_6.9.2-3ubuntu1_amd64.deb
Size: 40496
MD5sum: 029ecbb37abf4274aab4c8f7cf2d44ac
SHA1: 042bac8d7046fdcca1a1488edf7e26a1acefdff2
SHA256: df9e3ffb75e50d2aae354d1e297618f3040a3258516d605df69a421d2e0de8c5
SHA512: c8126cb972c58664de614bb387a39e875830c9e41bf5e0bb6144a4b03ae26b8af2dcad5d4ecbea1066190e16567011bb627b746928a490516d3f264877a18600
Homepage: http://dartsim.github.io/
Description-en: Dynamic Animation and Robotics Toolkit - Utils Component Shared Library
DART is a collaborative, cross-platform, open source library created by the
Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data
structures and algorithms for kinematic and dynamic applications in robotics
and computer animation.
DART is distinguished by it's accuracy and stability due to its use of
generalized coordinates to represent articulated rigid body systems and
computation of Lagrange's equations derived from D.Alembert's principle to
describe the dynamics of motion.
For developers, in contrast to many popular physics engines which view the
simulator as a black box, DART gives full access to internal kinematic and
dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces,
transformation matrices and their derivatives. DART also provides efficient
computation of Jacobian matrices for arbitrary body points and coordinate
frames. Contact and collision are handled using an implicit time-stepping,
velocity-based LCP (linear-complementarity problem) to guarantee
non-penetration, directional friction, and approximated Coulomb friction cone
conditions. For collision detection, DART uses FCL developed by Willow Garage
and the UNC Gamma Lab.
DART has applications in robotics and computer animation because it features a
multibody dynamic simulator and tools for control and motion planning.
Multibody dynamic simulation in DART is an extension of RTQL8, an open source
software created by the Georgia Tech Graphics Lab.
Description-md5: 8599f29c08c35b16a91d5a47f85b71f3